While I touched on arcade gaming in my last post it is
normally said that the Golden age of arcade games was 1978-1986. With the
release of ‘Space Invaders’ in 1978, it’s success encouraged other
manufacturers to join the market. In 1979 ‘Galaxian’ was released along with
Atari’s ‘Asteroids.’ Between the three games they sold over 400000 arcade
cabinets worldwide!
During the golden age you would find arcade machines in all
sorts of mainstream locations like shopping centres, restaurants, convinces
stores and in a traditional arcade centre.
Colour arcade games also started to emerge. With the
release of ‘Pac-Man’ in 1980 the popularity of colour games increased. The
arcade gaming industry reached it’s peak in value in 1982 when its quarterly
income was $8 billion which is equivalent to $18.5 billion dollars today. This
was just arcade gaming alone, combined with the home video game industry in the
same year the was $11.8 billion for the video game industry (equating to about
$27.3 billion in today’s money.)
During the late 70’s and early 80’s there was also a
revolution going on in the home. With the appearance of home computers in the
late 70’s it allowed their owners to be able to program their own simple games.
The majority of these programmers were creating clones of popular arcade games
and hobbyist groups were forming which was followed by PC game software. The
spread of this hobby was through source code in books, magazines and
newsletters. This worked by giving somebody a code which they would type on the
computer to make a game work.
My Dad used to be a big fan of doing this himself. I
remember when I was a lot younger when I got my first Gameboy one Christmas and
my Dad telling me how he used to play PC games, and it had seemed so alien and
so much effort. He told me how him and his friends would meet up to sit and
type code out to play a very basic game, they would trade source codes and
would save them to floppy disks, cassette tapes, and ROM cartridges to
distribute between his friends.
The next milestone was in 1985 when Nintendo release the
Nintendo Entertainment System. The first sight of classic consoles games such
as Super Mario Bro’s, Metroid and the Legend of Zelda came with this console.
The NES swiftly breaks all games sales records and tops the best-selling
console in video game history. By now arcade games had well and truly lost
their popularity. The home console was the next craze. Nintendo shortly release
their next big thing, the Game boy. With titles such as Tetris and Super Mario Land
making it an instant hit! The same year the Atari Lynx and Sega’s Game Gear
being released also, the arcade golden age was well and truly over.
After the 1983 video game crash in 1984 the computer gaming
market advanced to over take the video game market. Computers had the same game
playing capability and were just as easy to use. With the release of Windows
1.0 in 1982 as well as the Apple Macintosh arriving in 1984 making personal
computing more readily available to the consumer, meaning more people had PC’s
and were open to PC gaming.
The 1990’s brought lots of change to the games world, with
the introduction of 3D graphics being the biggest change. Also we were
introduced to new genres such as first-person shooters, real-time strategy and
a long with the introduction of the World Wide Web came the Massively
Multiplayer Online games. Home consoles where now the most common form of
gaming with releases of consoles like the Sega Mega Drive, Super NES, Atari
Jaguar and later after 1993 The Sega Saturn, Playstation and the Nintendo 64.
The Playstation and Nintendo 64 are most noted for the rise of fully 3D games,
many games considered to be miles stones were on these consoles, for example
‘The Legend of Zelda: Ocarina of Time’ on the N64 is considered to be one of
the most critically acclaimed games of all time. Other notable titles being
Final fantasy VII (Playstation), GoldenEye 007, Lara Croft, Super Mario 64, Crash
Bandicoot, Spyro the Dragon and Resident Evil.
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